Cameron Kunzelman
C
The Awesome Responsibility of a Dark Souls Summon
Why co-op is one of the underrated pleasures of a series full of distrust and suspicion between players.
'Hitman 3' Loses Its Identity as It Goes All-In on Story
Agent 47 is good at a lot of things, but starring in adventure games is not one of them.
'Assassin's Creed Valhalla' Is Obsessed with Story, and Its Deceptions
A story about controlling the narrative, for a time when facts and their meaning are all disputed.
'Baldur's Gate 2' Didn't Just Change RPGs, It Changed Games Themselves
Lots of games give players "choice" and "freedom" but few understand those concepts as well as Bioware's magnum opus.
Revisiting 'Kingdoms of Amalur' Makes Gaming's MMO Fate Seem Inevitable
Two years before 'Destiny,' 'Kingdoms of Amalur' was playing with ideas that have become commonplace in so many of the biggest games.
'Skater XL' Takes Skateboarding Seriously, Maybe Too Seriously
This isn't Tony Hawk, but a serious sim-approach to a sport often defined by sandbox games.
Why Games Have Always Obsessed Over Pandemic Authoritarianism
Plagues and the politics of endless crisis.
Why There Are So Many Games About Running Your Own Medieval Fantasy Tavern
Where everyone knows your name, level, and character class.
'Darksburg' Blends 'Left 4 Dead' with 'Diablo' and Adds Style
A switch from first-person to overhead perspectives lets you appreciate the chaos of good co-op survival.
What Made People Think 'Heavy Rain' Was a Great Game
Once near the forefront of a revolution in narrative game design, why did 'Heavy Rain' fade so fast into irrelevance?
With the PS5 Around the Corner, PlayStation's Bizarre Ads Are Back
It's been a long time since Sony used body-horror to sell a PlayStation, so why go back to it now?